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Cribbage (Two-Hand-Six-Card)
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The Pack: Full pack, 52 cords. Number of Players: Two or three; or four as partners. Best two-hand. Rank of Cards: K (high), Q, J, 10, 9, etc., to A (low). Cutting: Cut for deal - low deals, ace being lowest card. Shuffling: Either player may shuffle, dealer last, and dealer's opponent (pone) cuts. Dealing: Deal six cards to each, one at a time, alternately, beginning with pone. Misdealing: The following are misdeals, the penalty for which is 2 points (scored immediately by opponent):
In case of misdeal, pone may require new deal by same dealer. In first three cases, pone must decide before looking at his cards, whether or not to have a new deal. If dealer has incorrect number of cards, pone may say whether or not the deal stands, even though he has looked at his hand. If deal stands, and dealer has too many cards, pone may draw superfluous cards from dealer's hand and place them on the top of the pack, looking at them if dealer has seen them; if too few, dealer supplies deficiency from the top of pack. If pone has too many or too few cards he must say whether or not the deal is to stand, before looking at his cards. If the deal stands, and pone has too many cards, he may replace superfluous cards on the top of pack; if too few, he may request dealer to supply the deficiency from the top of pack. If a card is faced in pack, there must be a new deal by same dealer. If pack is found to be incorrect, there must be a new deal by same dealer, but previous scores made with incorrect pack are not affected. Deal out of turn may be stopped at any time before pone takes up his cards. Player in error is penalized 2 points (scored immediately by opponent). After pone has taken up his cards, deal out of turn must stand, without penalty. The Crib: Deal completed, each player discards two cards from his hand face down. These cards constitute the "Crib," and belong to the dealer. Nothing is done with them until the hands are played out, when dealer scores any points contained in the crib, combined with the starter. The Starter: After discarding, pone cuts pack and dealer turns the top card of bottom packet (called Starter) face up on reunited pack. Starter is not used during play of hands, but is counted with each hand and the crib on the final count. (See Counting the Hands.) If starter is a jack (called His Heels) dealer scores 2 points immediately. These points must be scored before dealer plays a card, otherwise he cannot score them. Objects of the Game: To form various counting combinations, such as pairs, triplets, fours, sequences and fifteens, as explained under "Points in Play," and "Counting Hands and Crib." These combinations may be formed by the fall of the cards in play, or may be held in the hands and crib, combined with the starter. Extracted from "6 Popular Card Games". Download the complete ebook from SuccessEsource.com for $5 (PDF format).
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